![]() ![]() You can turn layers on or off by using the Enable/Disable All button or press D. In the Timeline view, select the layer you created and then select the first cell.Set the Line Art and Colour Art options to Vector and click Add and Close.Ī new drawing layer is added to the Timeline view.Ī new column is added in the Xsheet view.In the Name field, give the layer a name.Click the Add Drawing Layer button or press Ctrl + R (Windows/Linux) or ⌘ + R (macOS). Start creating your guide by adding a new drawing layer to the Timeline view. ![]() Study the guide and decide how the path of your bouncing ball will look. More drawings will mean a slower motion, while fewer will mean faster movement These are applied to your curve in the same way. Chart 1 to 5 is the ball coming down, chart 3 to 13, 13 to 19 and 19 to 23 represent the three bounces of our ball, and frames 23 to 29, the settling down and stopping of our ball. Each chart represents part of the movement. Import the 03_Charts.tpl file to your project to see the breakdown of the movement as it is positioned on the curve.Each line represents a drawing.Ī new layer is created on which you should see the key frames (K) and breakdowns (B) proposed for this exercise. This will be very useful for a smooth movement. You should see the trajectory that the bouncing ball will follow. Drag the 01-guide.tpl to the Camera view.From the Library view, open the Bouncing Ball folder that contains the templates for this tutorial: MO-HFND-006/bouncing-ball-adv-prm.Start Harmony and create a new empty scene. ![]()
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